Work Experience
UI/UX Designer | Penn Interactive
Philadelphia, PA | March 2021 - Present
- Designed social media sharing feature to increase engagement and attract new users through exposure
- Overhauled an underutilized loyalty program – receiving overwhelmingly positive user feedback and creating cross-sell opportunities for the company
- Streamlined mobile app navigation and boosted new game discoverability by designing dynamic search
- Implemented team logos across app to boost visual clarity and recognition
- Placed 2nd out of 10+ teams in two internal hackathons (redesigned mobile app’s homepage to highlight featured content and created dark mode for web and mobile)
User Experience Designer | TreasureHunt
Los Angeles, CA | May 2020 - October 2022
- Led user experience and interaction design for TreasureHunt Manga, an evangelical manga app for youth
- Created the app’s style guide, icons, and branding logo
- Collaborated with developers, artist, and project manager to work within fixed technical and financial limitations
- Included accessibility features like right-to-left language localization and screen reader navigation in design
Web Designer | MANTIS Venture Capital
Los Angeles, CA | November 2020 - January 2021
- Designed a responsive website for MANTIS, an early-stage tech investment firm backed by The Chainsmokers
- Optimized investment portfolio page to showcase key details such as company background and funding round for prospective limited partners
- Set up a CMS to help non-technical employees edit and organize content after project handoff
- Designed and implemented animated button and text interactions to draw attention to website focal points
Product Designer & Researcher | GoGames
Kuala Lumpur, Malaysia | January 2020 - February 2020
- Led research and design for a tournament feature in the GoGames mobile app where players can win money by playing games
- Created a competitive analysis comparing business models, unique features, and target regions of 6 companies
- Conducted a remote survey to gauge interest levels for the tournament feature
- Designed a clickable prototype for a mobile tournament feature, in addition to flow diagrams, wireframes, and high-fidelity mockups
User Experience Designer | ParQ
Los Angeles, CA | July 2019 - November 2019
- Designed an iOS app to help users find free street parking in dense metropolitan areas
- Conducted 5 extensive user interviews to understand habits and pain points associated with parking in big cities
- Created paper prototype and tested it with 5 users to identify problems with the initial design
- Produced of a clickable mobile prototype of ParQ, in addition to wireframes and high-fidelity mockups
- Tested prototype with 10 users across 2 iterations to identify and fix usability issues
UX Research Intern | User Behavioristics
Los Angeles, CA | April 2019 - September 2019
- Conducted usability testing for 7 mobile applications and 5 PC games from various game studios (Paradox Interactive, Jelly Button Games, 505 Games, etc)
- Facilitated 25+ remote and in-person playtests for major game titles before launch
- Summarized insights from playtests to help stakeholders determine release readiness for AAA title
Game Designer | My Little Rocket
Los Angeles, CA | January 2019 - May 2019
- Created rocket-building obstacle course game for PC and Mac using Unity, including UI and level design
- Conducted 2 playtest sessions to identify usability and balance issues within the game
Education
University of Southern California
B.A. Psychology, Game Design Minor, May 2019
Honors: Alpha Lambda Delta Honor Society, Dean’s List (All Semesters)
Software
- Figma
- Sketch
- InVision
- Zeplin
- Webflow
- Miro
- Jira
- Confluence
- Unity
- Visual Studio
- Perforce
- Qualtrics
Skills
- Product Design
- Interaction Design
- Interface Design
- Mobile Design
- User Research
- Wireframing
- User Flows
- Prototyping
- Usability Testing
- Game Design
Languages
- English
- Mandarin
Interests
- Video Games
- Fitness & Nutrition
- Volleyball
- Bowling
- Drums